![]() ![]() Along with a guild comes a guild city that holds quests, instances, and NPCs. The guild system is extensive, acting as a larger clan which contains smaller clans, turning those clans into a sort of alliance. The game also included a rich crafting system and many PvP options. Individual mounts can carry anywhere from one to ten players. The game had a pet system where nearly half of all creatures encountered can be tamed as pets or mounts. New players chose one of 24 pre-made characters, each of which represents a different immortal hero sent to banish the world of demons. ![]() Zentia featured a humorous comic book style in 3D, unique characters, and a unique social leveling feature that required the entire community to work together to open higher-level game content. The North American version of Zentia officially closed at 11:59 PM PDT on August 13, 2012. Open Beta for the North American version began October 13, 2010. Changyou implemented a major revamp for North American audiences, which, among other changes, introduced more humor and social aspects. Pixel Soft originally debuted the game in China. ![]() Zentia was a Free-To-Play global MMORPG that takes place in a Chinese fairy tale world, described by its creators as "charmingly hardcore." The game was jointly produced by Changyou and Pixel Soft. ![]()
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